1 / Route
Pick the window
Choose the slow slot.
Pick the quiet slot. Add one perk. BaseDare routes people, proves arrivals, and sends the Spark Receipt.
1 / Route
Choose the slow slot.
2 / Proof
Give people a reason.
3 / Recap
Proof, signal, next move.
Start from a venue
Tue 7-9 PM
Perk
First 20 unlock a house perk
Target
20 verified check-ins
Baseline
Quiet midweek window
Sunset 5-7 PM
Perk
Happy-hour unlock
Target
30 verified check-ins
Baseline
Before-nightlife bridge
Brunch or sunset
Perk
Rooftop guest perk
Target
18 verified check-ins
Baseline
Rooftop proof loop
One venue. One two-hour test. If it creates movement, repeat it. If not, adjust or stop.
1
Slow window
2
One perk
3
Check-ins
4
Receipt
Check-ins, proof, baseline, and next move in one buyer-ready receipt.
Receipt
BD-DEAD-WINDOW
Venue
Selected venue
Market
Local market
Scope
$500-$1.5k pilot
Window
Slow slot
Buyer picks the exact time
Target
20 verified check-ins
Verified check-ins
Perk
One reward
Reason to go now
Decision
Repeat
Scale, adjust, or stop
QR scans, check-ins, guest or creator proof, and venue notes.
Next decision
Repeat, adjust, or stop based on visible movement.
Buyer output
The buyer gets check-ins, proof, spend, clips, and the next move. No fuzzy recap.
The buyer gets a simple receipt: what happened, what proof landed, and whether the next activation is worth repeating.
Receipt
BD-FIRST-SPARK
Venue
Hideaway
Market
Siargao
Scope
$500-$1.5k pilot
Check-ins
25
QR or nearby proof
Proofs
8
Reviewed submissions
Creators
3
Routed local output
Decision
Repeat
Fund or stop with proof
QR check-in, creator proof, venue context, and a timestamped recap are reviewed together.
Next decision
Repeat only if the receipt shows real output worth compounding.
Request the pilot
Venue, city, contact, slow window. We turn it into the route.